• Review: Crying Suns

    If you can put up with some poorly-designed combat, there’s an interesting adventure here, but you definitely need to come for the story at the expense of other elements.

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  • Review: Zelda II: Amida’s Curse

    It very much accomplishes its goal of creating a smoother, more balanced experience than the game that inspired it, and makes it just as fun an experience.

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  • Review: Inscryption

    Inscryption is absolutely worth experiencing for how the game uses its unorthodox structure to tell its tale.

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  • Review: Realms of the Haunting

    Realms of the Haunting is a fascinating relic, a cult classic with a lot of heart, but it asks a lot of a modern player to see its sprawling tale to the end.

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  • Review: DUSK ’82

    The DUSK branding isn’t much more than window dressing, but it pretties up a sufficiently solid puzzler.

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  • Review: Unpacking

    It’s warm and inviting and meaningful, and so many games with so much loftier ambitions have missed that mark that this game nails.

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  • Review: Coffin Mall

    If you miss the days of evil cars and killer appliances as much as I do, Coffin Mall is just the trip down that dark memory lane you want.

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  • Review: Evil Tonight

    For a charming, if flawed, survival horror adventure, Evil Tonight does enough right to be worth the trouble.

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  • Review: CARRION

    If you’re playing CARRION, you want to make an absolute mess of humanity, and it’s more than happy to oblige you on every count.

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  • Review: The Dweller

    I want games that present unique and entertaining challenges for a few hours, and The Dweller fits that bill perfectly.

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