Review: Zelda II: Amida’s Curse
It very much accomplishes its goal of creating a smoother, more balanced experience than the game that inspired it, and makes it just as fun an experience.
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It very much accomplishes its goal of creating a smoother, more balanced experience than the game that inspired it, and makes it just as fun an experience.
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There are so many great moments in FAITH: Chapter II that there’s no reason any horror aficionado should miss it.
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While understandably limited in scope, it’s still an easy game to get lost in as you rush to beat the clock and dunk just one more of your friends into the cocoa mug of their dreams.
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New games in the classic DOOM mold are rare but Adventures of Square is one of the few that exists, and does a damn fine job of carrying the torch for that style.
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Each of the Don’t Escape games brings something new to the table, something that could easily carry a much larger game.
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It’s a great way to spend an afternoon reliving the halcyon days of handhelds, just be prepared to struggle with it like you did in those days, too.
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The nigh infinite worlds to explore of Knytt Stories are a testament to the heights that user-created content can reach.
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I.V.A.N. is not fair, it’s specifically designed to be not fair, and the tradeoff is that it is incredibly fun to lose.
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Knytt is a masterwork of minimalist design, conjuring an entire planet to explore at your leisure that’s full of landscapes and creatures to set your imagination spinning.
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