Review: And Yet It Moves
AYIM feels like a platformer built to be the antithesis of platformers, a game that embodies everything that platformers aren’t.
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AYIM feels like a platformer built to be the antithesis of platformers, a game that embodies everything that platformers aren’t.
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I have a hard time understanding what the creator was trying to accomplish here, but I don’t think they could have made something less fun if they tried.
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A.R.E.S. does nothing well, is thick with boneheaded design choices, and won’t even last you much more than an hour even if you DID enjoy it.
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I really cannot overstate how dull and unengaging every aspect of Twin Sector is but by God I’m going to try.
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The Grandfather is very conspicuously a hollow shell, a gruesome wrapper that someone forgot to fill with the promised nightmare.
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Between the aggressively old-school puzzles and incredibly distasteful story, I can’t imagine who this game was made for.
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Honestly, if playing through A New Beginning were the only way to avert the apocalypse, I’d rather just die and get it over with.
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