Review: HITMAN
You’re essentially guaranteed hours of mayhem and entertainment here as long as you keep chasing challenges, and with so many creative ways to kill there’s really no reason to ever stop.
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You’re essentially guaranteed hours of mayhem and entertainment here as long as you keep chasing challenges, and with so many creative ways to kill there’s really no reason to ever stop.
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Not many puzzle games offer truly irresistible gameplay, but Hexcells does it effortlessly with a powerful command of logic and aesthetic.
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The Room Three is bigger, smarter, and more surprising than the games that came before it, truly excellent games in their own rights.
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No game has quite pulled off the open-world horror schtick this well, providing both opportunities and scares that inspire the right atmosphere of dread.
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This is the very essence of survival horror, struggling to persist long enough to escape a land that itself hates you and wants to destroy you.
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The best kind of horror shows you something and lets you horrify yourself, and that’s what makes me put Sagebrush near the top of just about any indie horror list.
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The beauty of The Messenger is that there’s not a single part of the design that wasn’t thoroughly polished and made as engaging as possible.
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Hero of the Kingdom II captures all the magic of the first in an expanded, improved package.
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What this game has in spades is the brilliance to give you all the tools to make your own fun, and all the chances and encouragement you need to do it.
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