Review: Disturbed
I can’t say there’s anything super compelling about Disturbed but I enjoyed my time with it, and always looked forward to new deaths on the horizon.
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I can’t say there’s anything super compelling about Disturbed but I enjoyed my time with it, and always looked forward to new deaths on the horizon.
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It’s a brilliant, terrifying, heartbreaking game that succeeds at everything it sets out to do, and deserves major recognition for it.
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Yomawari features some quality weird horror from Japan in a dark, colorful world to explore, and that’s plenty to keep me poking around.
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I’m sure that somewhere there’s been a quality horror tale that incorporated time travel but this one is not remotely close.
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Beyond the striking art style you’re getting an incomplete tale told in a way that does little to harness the power of its medium.
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Goetia is a gem of an adventure game but it’s edges are sharp enough to cut, and you’ll need to be even sharper to even reach the end of it.
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Stories Untold is a fine take on a dormant genre that proves text parsing can still carry a game.
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There is seriously not much game here, and it’s hard to really suggest a purchase, but I consider my time with it well-spent.
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If you’ve never tried the original Motherload you’re in for a treat, and if you’re an old sand hog then you owe it to yourself to see what this version has to offer.
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