Review: Doorways: Holy Mountains of Flesh
Holy Mountains of Flesh is an appropriate end to the Doorways saga, another attempt at atmospheric horror that never really gets fleshed out.
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Holy Mountains of Flesh is an appropriate end to the Doorways saga, another attempt at atmospheric horror that never really gets fleshed out.
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There’s nothing worth seeing here in the Underworld, just some cheap scares and decent atmosphere propping up empty halls and lacking gameplay.
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There’s enough to explore and master here to make it worth some repetitive combat, and honestly the weapons are so good that it’s almost a blessing you get to use them so much.
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I’m sure that somewhere there’s been a quality horror tale that incorporated time travel but this one is not remotely close.
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Ultimately, Layers of Fear is a horror game with an incredibly promising base and a painfully inept structure built upon it.
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I can’t really thumb down a game that does what it’s supposed to do in a competent way, but I can certainly point out there are plenty of games that do it better.
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Put simply, The Vanishing of Ethan Carter is an excellent walking sim but a very thin game.
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Compared to its predecessors, F.E.A.R. 3 is a discordant mess that’s hilariously stupid to play through until it stops being hilarious.
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F.E.A.R. 2 is plenty fun as a shooter, it just lacks the magic which made the first F.E.A.R. a classic.
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