Review: And Yet It Moves
AYIM feels like a platformer built to be the antithesis of platformers, a game that embodies everything that platformers aren’t.
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AYIM feels like a platformer built to be the antithesis of platformers, a game that embodies everything that platformers aren’t.
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The sharp design elements that made Limbo an instant classic so many years ago have not dulled in the slightest.
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Despite some severe technical issues there’s still a solid core at the center of this title, and with some patience you can and should experience it for yourself.
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Shank is a bloody good time that drags in a few places but gives you more than enough action to make up for it.
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If this were a paid product I would have no problem at all recommending Khimera, so as a free game I feel justified in ridiculing you if you don’t give it a go.
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Rush Bros is incredibly effective at exactly one thing, and that’s sucking every drop of possible enjoyment from speedrunning.
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There’s a lot to unpack in Fez, a lot to love and a lot to puzzle over, and that should be plenty to get anyone to give it a try.
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If you’re a fan of things that start pleasant and turn sinister, stop reading here and get eversion for yourself. I very much doubt you’ll be disappointed.
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There’s certainly a niche for puzzlers that are just increasingly difficult permutations of the same thing, but I expected more from The Bridge.
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