Review: The Settlers 7: Paths to a Kingdom
Fans of city builders and RTSes alike should take note, because you don’t often see quality like this among either.
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Fans of city builders and RTSes alike should take note, because you don’t often see quality like this among either.
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If you want to build Rube Goldbergian coveyors and tax your brain in turning a profit, you’ll find no end of content to keep you happy.
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It won’t be for everyone, but those who do delve deep into AdvertCity will discover one of the most clever and rewarding strategy games I’ve played.
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Running a transit company isn’t easy, but Cities in Motion makes it relaxing and enjoyable to master.
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Anyone with even a passing interest in being a high-seas merchant is sure to find something to enjoy here.
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The charming look and feel of the game, coupled with the simple building and tablet guidance, make this a great title to relax with.
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Honestly it feels like a sim set in the Hitchhiker’s Guide universe, and if that sounds like a good time then you’ll get plenty of mileage out of it.
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The magic of the game is that you’ll play for a few hours, set up a perfectly functional town, and then keep coming back to it for weeks.
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What you’re getting is a solid hidden object game with a story so absurd, they named the game after one of the least important parts of it.
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