Review: INFERNIUM
As good as the concepts are here, they’re never fully translated into something fun or even scary.
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As good as the concepts are here, they’re never fully translated into something fun or even scary.
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Rise of Insanity captures little of the horror magic, opting to string together brief snippets of story between bland setpieces and meandering note-searches.
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It suffers from antiquated balance that can be hard to stick with, and on top of that lacks key narrative elements to help players make that commitment.
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In a way it feels like ADR1FT got stuck between two concepts, a tense battle for survival and a gentle sightseeing tour of space, and somehow ended up with the worst parts of both.
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I really hope the developers can find their way back to what made the first two games work, because Hero of the Kingdom III is an incredibly disappointing departure.
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It’s a huge shame, given the glimpses of genius here, but EW/WE can’t maintain that genius at all.
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I wouldn’t really call Medal of Honor a bad game, just one that I and the rest of the world have very conspicuously moved on from.
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While I appreciate the simplicity of this title, I can’t honestly recommend it to anyone in light of the other platforming options out there.
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If you’re the kind of person that values story at all or enjoyed Elizabeth’s character in Infinite, this is not the experience you’re looking for.
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