Review: DUSK ’82
The DUSK branding isn’t much more than window dressing, but it pretties up a sufficiently solid puzzler.
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The DUSK branding isn’t much more than window dressing, but it pretties up a sufficiently solid puzzler.
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For a charming, if flawed, survival horror adventure, Evil Tonight does enough right to be worth the trouble.
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Is No Man’s Sky good now? It’s good enough to give it a chance, just with the understanding that it’s still not quite what it was meant to be.
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I love the art, and the finding is certainly fun enough, but it ends before it makes good on any of its more interesting promises.
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The Lost Tales is here for people who absolutely need more Hero of the Kingdom right now, and don’t expect much for their trouble.
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Steel yourself for some serious platforming and a little control wrestling, and you’ll be in for hours of inventive, open-ended fun.
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I’d love for the gameplay to be punched up with a little more variety and heft, but that’s not where the magic of Potata lies and if you’re okay with that, it’ll be a lovely little ride.
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Ultimately I’d say Dandara is worth a look if you want a very different kind of metroidvania, but don’t go in without knowing what you’re getting.
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This is a clever, gratifying game that not many people will be able to hang with, and I’d like to imagine I’ll be one of those people someday.
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