Review: HARDCORE MECHA
In the end, HARDCORE MECHA might not be the most compelling platformer but it’s a very solid giant robot game, something that doesn’t come around often.
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In the end, HARDCORE MECHA might not be the most compelling platformer but it’s a very solid giant robot game, something that doesn’t come around often.
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It’s a clever, complex concept that the game does a fine job of easing you into, and is only hurt by the age and controls the game is saddled with.
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I’ve got KIDS, Mekabolt, 1 Screen Platformer, XEYYEX, and American Patriots to talk about this week. And most of them are good!
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If the action was a bit more involving this could have potentially been the basis of a whole new sub-genre, but as it stands it’ll take another attempt at the concept to really bring out the magic in it.
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Nosferatu is an ambitious project for its era, one that shows its age more than most but can still thrill and terrify if you let it.
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West of Loathing looks every bit the part of a silly comedy RPG, but gets there by way of incredibly good writing and a nearly perfect sense of humor that will never stop entertaining.
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I enjoy a good text adventure but Open Sorcery does so much more with the format than I’m accustomed to, despite being such a compact experience.
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I’m not going to spend hours running down every flaw in 1953 – KGB Unleashed, because in the end it’s just boring.
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From the cutesy characters to the clever chambers, it’s an indie darling that does exactly what it needs to satisfy.
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