Review: Ticket to Earth
Ticket to Earth takes a great concept and makes a decent game out of it, one hampered only by the flaws of its ambition.
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Ticket to Earth takes a great concept and makes a decent game out of it, one hampered only by the flaws of its ambition.
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It’s tough to play, vile in parts, and worth your time for the absolute spectacle it makes of itself.
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If you’re ready for a very different take on a video game story, one that digs into the actual roles of players and creators, you’ll get more than you bargained for here.
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It’s a very familiar metroidvania at its core, down to the combat and consumables, that suffers for trying something new with its level design.
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Between the excellent interface and the steady progression, I’ve found Dawn of Man to be a wonderful addition to the building and management genres.
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The exploration is fun and the combat is challenging, but you absolutely have to play it its way or you are sure to get frustrated.
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I’m certainly not telling anyone to run out and grab Viking: Sigurd’s Adventure for their platforming needs, but if you have a specific taste for something basic, it’s a solid pick in its space.
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For a short, straight-forward platforming romp, Tiny Dangerous Dungeon is a charming little pick indeed.
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If you like the look of this one, by all means give it a shot, but be prepared for some flaws and odd inclusions in what should be a straight-forward adventure.
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