Review: King’s Bounty: The Legend
With a bright and charming presentation supporting a tight strategy system, King’s Bounty is one of the better high fantasy adventures I’ve played.
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With a bright and charming presentation supporting a tight strategy system, King’s Bounty is one of the better high fantasy adventures I’ve played.
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It’s not bad, it just doesn’t bring enough to the table to make me want to climb over it with stumpy, malformed limbs.
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I’m a big fan of building games but even with all the ones I’ve played, Project Highrise sits very high on my list of favorites and is something I keep coming back to again and again.
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As a very basic hidden object game I can recommend it, but know that there are plenty of other titles that do more and do it better.
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Bardbarian has a cute premise but doesn’t go much further than that, seemingly expecting the one joke it’s built around and a few cameos from other indie games to carry its terribly thin gameplay.
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It’s not much more than a novelty but it’s a quality one that’s sure to have you hooting at getting run down by wooden horses or crushed by flying balls.
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Tiny and Big is an absolute gem of a puzzler, the kind of funky, one-of-a-kind gem that more games should aspire to be.
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It’s nice and campy in a good way, but not enough to save it from a mess of design and technical issues.
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The content definitely isn’t here, and I’m sorry but watching a dopey redneck splatter hundreds of birds isn’t real funny to me.
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