Review: BioShock 2 Remastered
BioShock 2 impressed me far less than BioShock did, but it turned out to be far more fun to actually play.
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BioShock 2 impressed me far less than BioShock did, but it turned out to be far more fun to actually play.
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Whether you go with the solid original or this touchy remake, you’d be remiss not experiencing the magic for yourself if you haven’t.
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Those with the patience to untangle this Gordian knot of sci-fi and metaphysics will be rewarded with some truly excellent action and revelations that go hand-in-hand.
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If you can get past the monotony of the prodigious levels and battles you will be treated to a vibrant, action-packed magical brawler.
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The factors that make this one a success aren’t just solid, they’re unique, and that makes the entire game a much more engrossing and rewarding experience.
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Vikings does a lot to be a different kind of ARPG, some of it good, some of it bad, but the sum total is a bloody good time.
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Each of the Don’t Escape games brings something new to the table, something that could easily carry a much larger game.
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Don’t come for the climbing or collecting, come for the chance to explore a lovely, peaceful world that should have died but found a way to avoid oblivion.
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This is one of the rare times that the atmosphere of a hidden object game really meshes with the quality and presentation, making the most of its B-horror origins to engage and delight.
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