Review: Conglomerate 451
Clearly this is a game that wants to be a deep, tactical affair with plenty to work towards, but it is absolutely not tuned for that.
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Clearly this is a game that wants to be a deep, tactical affair with plenty to work towards, but it is absolutely not tuned for that.
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Maybe it’s the setting, maybe it’s seeing a village spring up from nothing, or maybe it’s having a saber-tooth tiger I can ride, but something about this one has hooked me more than any of the recent Far Crys have.
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Few games, even into recent years, have so thoroughly captured the feeling of adventuring through the Star Wars universe.
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You simply can’t get characters as lovable as these anywhere else, and even at its worst, the writing is still singular in how delightfully earnest it can be.
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A Machine for Pigs might be a passable horror game if you can look past the poor story and gameplay, but passable is not what the follow-up to The Dark Descent should be at all.
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Not only does Amnesia still stand strong, it remains one of the most haunting and engaging horror games of the genre.
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This is a bitter pill to swallow, but it’s one of the few games to treat its themes with respect they deserve, and for that it deserves to be experienced if you’ve got the stomach for it.
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Scanner Sombre is hard for me to recommend because of its missed potential and design oddities, but ultimately I’ll still say you should try it.
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Lust for Darkness tries to depict an entire plane of existence twisted by perverse pleasures, and a cult willing to sacrifice everything to join with the beings there, and fails at depicting either as anything frightful.
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