Review: No Man’s Sky
Is No Man’s Sky good now? It’s good enough to give it a chance, just with the understanding that it’s still not quite what it was meant to be.
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Is No Man’s Sky good now? It’s good enough to give it a chance, just with the understanding that it’s still not quite what it was meant to be.
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It breaks my heart to say it, after dozens of happy hours in it during both my childhood and recent times, but I really can’t recommend X-Wing to newcomers.
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I get the feeling the developers of Dune Sea knew what kind of experience they wanted to present, but had no idea how to make it into a game.
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Everything from the combat to the pacing will take some serious adjusting, but for your effort you’ll be getting something with real wonder to it.
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There’s not much to the missions and it’s missing some polish, but the simple, beautiful core of the experience makes for some great action while it lasts.
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Everspace takes a lot from its roguelike peers, but never forgets the core promise of thrilling combat that space sims are so known for.
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SkyDrift stands as a monument to a great idea, a great evolution of arcade racing, that’s simply been left behind and forgotten.
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