Review: OK/NORMAL
OK/NORMAL isn’t going to become your favorite horror game but it offers something creative and different, just in a smaller, more flawed package than you might expect.
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OK/NORMAL isn’t going to become your favorite horror game but it offers something creative and different, just in a smaller, more flawed package than you might expect.
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Assuming you’re okay with a concise platformer rich in atmosphere and tension and light on action, Little Nightmares is sure to deliver.
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It’s a huge shame, given the glimpses of genius here, but EW/WE can’t maintain that genius at all.
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The Siren’s Call seems content to provide more of the same hunting and puzzling that The Cursed Heart did, which is still a sight better than most hidden object games you’ll find.
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Prey is nothing short of a masterpiece, a new pinnacle in the open-ended shooter genre, and something so gratifying to play that anyone should be able to find something to love about it.
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Each of the Don’t Escape games brings something new to the table, something that could easily carry a much larger game.
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This is one of the rare times that the atmosphere of a hidden object game really meshes with the quality and presentation, making the most of its B-horror origins to engage and delight.
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It’s not your standard horror adventure fare but it’s all the richer for it, packing plenty of charm and curiosities into a polished package.
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I have a lot of patience for hidden object games, but Frankenstein: Master of Death still manages to be too stupid for me to take.
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