Review: TAMASHII
It’s a unique little title in tone and presentation, and something that fans of off-beat horror should not pass up.
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It’s a unique little title in tone and presentation, and something that fans of off-beat horror should not pass up.
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Conarium does exactly what it needs to do, which is capture the nigh-unfathomable dread that comes of exploring something entirely out of your depth.
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Just the creativity on display, merging Norse myth with far-flung technology is worth the price of admission, to say nothing of the expert atmosphere and gratifying game mechanics.
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Everything Deadlight does well is hamstrung in some way, and the flaws only get more apparent the further into the game you go.
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For what it does, Tusker’s Number Adventure does it well and with enough novelty to stand out from the crowd.
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Nosferatu is an ambitious project for its era, one that shows its age more than most but can still thrill and terrify if you let it.
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I’m not going to spend hours running down every flaw in 1953 – KGB Unleashed, because in the end it’s just boring.
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As long as you can deal with that dumb face Ryan makes through the entire game, this should be a pleasant surprise for fans of hidden object games.
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I’m not often this impressed with a game, but The MISSING has something meaningful and important to say, fully supported by its gameplay conventions.
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