Review: Eco
Eco is a rough product right now, but one with plenty of depth and opportunity for those willing to work for it.
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Eco is a rough product right now, but one with plenty of depth and opportunity for those willing to work for it.
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It’s not the best city-builder or the best management game, but it’s another unique mix of the two that’s worth a try if you like the concept.
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This is one of the few titles I can’t ever fully quit, thanks to an unparalleled mix of challenging strategy, gratifying progression, and incredible aesthetics.
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I had high hopes for this one based on the concept and the charming Kairosoft-style graphics, but Bakery spoils every part of the formula.
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Assuming you can come to grips with its complexity, Railway Empire is a worthy successor to the classic train sims of yesteryear.
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I like puzzle games well enough but few have sucked me in like Mini Metro.
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It’s a clever new take on both horror and management sims by crossing wires between their key elements.
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Mathing out skill checks isn’t going to be compelling gameplay for everyone but the detailed story and narrative branches do a lot to make it appealing.
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The core of Daily Chthonicle is extremely solid, building a compelling management sim that pits you against fantastic evils with only journalism (and a little magic) on your side.
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