Review: Khimera: Destroy All Monster Girls
If this were a paid product I would have no problem at all recommending Khimera, so as a free game I feel justified in ridiculing you if you don’t give it a go.
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If this were a paid product I would have no problem at all recommending Khimera, so as a free game I feel justified in ridiculing you if you don’t give it a go.
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Rush Bros is incredibly effective at exactly one thing, and that’s sucking every drop of possible enjoyment from speedrunning.
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There’s a lot to unpack in Fez, a lot to love and a lot to puzzle over, and that should be plenty to get anyone to give it a try.
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If you’re a fan of things that start pleasant and turn sinister, stop reading here and get eversion for yourself. I very much doubt you’ll be disappointed.
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There’s certainly a niche for puzzlers that are just increasingly difficult permutations of the same thing, but I expected more from The Bridge.
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Porradaria 2 would make a great student project or practice game before pulling together a team for a real release, but as a retail project I can’t possibly recommend it.
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You’ll need a fair share of patience and understanding to get through this one, but in the end the clever turn-based action is worth the effort.
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Not many games nail the feel of epic mythology like Apotheon, and fewer still build such a quality game on it.
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I have a hard time understanding what the creator was trying to accomplish here, but I don’t think they could have made something less fun if they tried.
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