Review: Vagante
Vagante is one of the more thoughtful and engrossing platformers to dip its toes into the roguelike pool.
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Vagante is one of the more thoughtful and engrossing platformers to dip its toes into the roguelike pool.
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It could have been for me if it were tuned for regular players, but in chasing that hardcore crowd Mimic Hunter has driven away most of its audience as so many indie platformers have sadly done before it.
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For the action-oriented platform fans this one is definitely worth checking out, for the impressive arsenal, insane story, and undeniable charm that runs throughout.
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Rebons has neither style nor substance, offering only some limited, sticky platforming with plain shapes around plain levels.
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Kautic is built from pieces you’ve seen before but remixes them in new ways, just new enough to help it stand out.
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It’s a game that feels like it could have hailed from bygone console days, and could still become a classic if not for some brutally rough edges.
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If the design was anywhere as good as the aesthetic it could stand as a new classic, but sadly it doesn’t even come close.
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The movement feels slow, sticky, and imprecise, and even when it works the poor optimization makes it feel like it doesn’t.
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It’s not particularly long or revolutionary but if you like your platformers deliberate, both in pacing and plot, you’ll get your fill here.
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