Review: Serena
The gameplay isn’t great, but there’s enough love and attention put to crafting the story that it’s still worth a look.
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The gameplay isn’t great, but there’s enough love and attention put to crafting the story that it’s still worth a look.
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The bottom line is that Gabriel Knight – Sins of the Fathers is an excellent adventure game that isn’t particularly well-served by this remake.
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With conventions dating from the Myst era, the challenges are more similar to puzzling out an ARG than clicking though a modern adventure.
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Overall it’s the atmosphere of TRAUMA that most appeals to me, the combination of quiet musing and familiar scenes made alien.
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It might not always make sense, but you’ll have loads of fun chuckling at Fran’s black humor and marveling at the beings she meets.
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The Last NightMary is a lean little tale of horror, pitting you against a bulbous, scampering thing in a deadly race against time.
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Rare are the games that can engage your fears and imagination so effectively, and The Last Door should be lauded for standing so tall among them.
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With an adorable ghost and clever spooks, Haunt the House looks great, sounds great, and plays great. It’ll just be over before you know it.
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You don’t often see this gradient of options between old and new, but it illustrates the love and attention that went into reviving Shadowgate.
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