Review: Receiver
Receiver is nothing short of remarkable, a game built entirely around the technical aspects of firearm handling that manages to be engrossing.
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Receiver is nothing short of remarkable, a game built entirely around the technical aspects of firearm handling that manages to be engrossing.
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BioShock 2 impressed me far less than BioShock did, but it turned out to be far more fun to actually play.
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Crysis Warhead takes the best parts of Crysis and cobbles them together into a fantastic budget expansion.
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There’s not quite enough depth to Dredd vs Death to call it great, but I’ve had a grand time cuffing perps and blasting vampires.
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Sanctum’s certainly a fun game, but unless you’re really into perfecting defenses or chasing high scores it won’t last you long.
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So long as you can make peace with a few prickly design decisions, this one still stands as one of the best in the series.
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If you can find the difficulty sweet spot for you, Hard Reset is plenty of dumb fun in a cyberpunk playground.
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Crysis remains a polished gem even ten years out, perhaps a bit simple in structure but no less beautiful for it.
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Whether you go with the solid original or this touchy remake, you’d be remiss not experiencing the magic for yourself if you haven’t.
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