Review: Void Bastards
It’s a complete package built around an incredibly engrossing gameplay loop, and that’s more than enough to make it one of my favorite FPS roguelikes around.
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It’s a complete package built around an incredibly engrossing gameplay loop, and that’s more than enough to make it one of my favorite FPS roguelikes around.
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Razenroth could probably be good with some more engaging level design and characters, but as it stands the memories are already halfway out the door.
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The robust options you have for engaging with lawbreakers here are enough to keep you dispensing justice for hours, even if the overall game still needs some work.
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The moment-to-moment gameplay shines, it always feels like there’s something more to find in the next level, and the art is wonderfully bright and colorful.
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If you’re ready for a very different take on a video game story, one that digs into the actual roles of players and creators, you’ll get more than you bargained for here.
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Don’t show up expecting mindless brawling or a deep single-player experience, come for a technical, chaotic little action title.
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Say what you will about the writing, but this is a solid sci-fi shooter with a wealth of content to explore.
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All Seraph really needed was more variety to its gameplay, but even with the fluid movement and shooting I was falling asleep at the controls.
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It looks, sounds, and feels the part of an ultra-violent Terminator joint, and if that sounds like your jam then don’t delay in embracing the darkness.
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