Review: Tropico 2: Pirate Cove
As much as I like the concept, it’s ultimately a game about the most boring part of piracy, and abstracts all the good bits behind charts and text pop-ups.
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As much as I like the concept, it’s ultimately a game about the most boring part of piracy, and abstracts all the good bits behind charts and text pop-ups.
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I was looking forward to revisiting this title after bouncing off it in my youth, but it proved just as frustrating now as it did then.
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If you want to build Rube Goldbergian coveyors and tax your brain in turning a profit, you’ll find no end of content to keep you happy.
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Anno 2070 is easily one of the most engaging builders I’ve played, and its few faults are hardly enough to keep me from sinking dozens of hours into it.
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It won’t be for everyone, but those who do delve deep into AdvertCity will discover one of the most clever and rewarding strategy games I’ve played.
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Running a transit company isn’t easy, but Cities in Motion makes it relaxing and enjoyable to master.
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It’s not the worst way to spend an hour or two but you’re not going to find any of the freedom or growth that is the cornerstone of the genre.
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Anyone with even a passing interest in being a high-seas merchant is sure to find something to enjoy here.
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The charming look and feel of the game, coupled with the simple building and tablet guidance, make this a great title to relax with.
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