Review: The Dream Machine
The foundations are solid and the atmosphere is great, and I assure you it all builds to something that’s worth experiencing if you have the stomach for it.
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The foundations are solid and the atmosphere is great, and I assure you it all builds to something that’s worth experiencing if you have the stomach for it.
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Technobabylon was a pleasant surprise, one that grew more and more impressive the further I delved into its secrets.
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The Grandfather is very conspicuously a hollow shell, a gruesome wrapper that someone forgot to fill with the promised nightmare.
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The artistry on display here is rare and unique, and makes the game feel like a real treasure from its simple beginning to its unexpectedly epic conclusion.
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I’ve got a plan for the next few months, if you’re curious.
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I never felt like I fully understood everything that happened, and that lingering mystery proved more gratifying than the satisfaction that so many other puzzle games have offered.
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Namariel Legends is a hidden object game in design, scope, and style, that just happens to have no hidden object scenes. And that makes for a charming, if thin, point-and-click adventure.
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I would like to have seen far more done with the sharp art style and unusual interface, but it’s all in service of a game that’s too short and plain to do its themes justice.
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Between the aggressively old-school puzzles and incredibly distasteful story, I can’t imagine who this game was made for.
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