Review: The End Is Nigh
Honestly it feels like a superior game to Super Meat Boy in just about every way, except in how those improvements make it a less approachable game as well.
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Honestly it feels like a superior game to Super Meat Boy in just about every way, except in how those improvements make it a less approachable game as well.
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It’s a simple platformer because it seeks to capture the magic of a simpler time, and it does just that even if the experience is fleeting.
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It’s a quality platformer, hearkening back to the golden age of such simple pleasures, and when it shows its hand the game only becomes deeper and more engrossing for it.
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The core of the game is absolutely fantastic, but much like Mercenary Kings what’s built around it is not going to appeal to everyone.
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It won’t set the world on fire but Castle of Illusion delivers where it counts, giving our friend Mickey fanciful worlds to run and jump and explore in.
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It’s a very specific kind of game, a fast-paced precision action joint, and one of the better ones out there.
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Assuming you can come to grips with its complexity, Railway Empire is a worthy successor to the classic train sims of yesteryear.
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It could do better, it could do more, but there’s a beauty in its simplicity that sets it apart and helps it stand as a fine experience in its own right.
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I might not always know what killed me or what I could have done different, but when the dust settles and the blood dries I keep signing up for more.
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