Review: Crysis Warhead
Crysis Warhead takes the best parts of Crysis and cobbles them together into a fantastic budget expansion.
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Crysis Warhead takes the best parts of Crysis and cobbles them together into a fantastic budget expansion.
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There’s not quite enough depth to Dredd vs Death to call it great, but I’ve had a grand time cuffing perps and blasting vampires.
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Sanctum’s certainly a fun game, but unless you’re really into perfecting defenses or chasing high scores it won’t last you long.
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So long as you can make peace with a few prickly design decisions, this one still stands as one of the best in the series.
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If you can find the difficulty sweet spot for you, Hard Reset is plenty of dumb fun in a cyberpunk playground.
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Crysis remains a polished gem even ten years out, perhaps a bit simple in structure but no less beautiful for it.
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Whether you go with the solid original or this touchy remake, you’d be remiss not experiencing the magic for yourself if you haven’t.
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I think you can make a fun, kooky game out of Rise of the Triad and this one tries, but it definitely left out the fun part.
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Immortal Redneck has the staying power other roguelike FPSes have lacked, thanks to a rich design that makes every part of the game a joy to experience.
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