Review: rooMaze
I don’t know why anyone would put themselves through this kind of punishment when there are so many better dungeon crawls on Steam.
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I don’t know why anyone would put themselves through this kind of punishment when there are so many better dungeon crawls on Steam.
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There are so many cool things you could do with Japanese creatures of myth, but here they’ve been boiled down to 8-bit sprites you mash against each other until they die or you get bored and give up.
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As much as I adore the atmosphere and environments and strategy of survival, I really had to push myself to finish this thing before shelving it.
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I can’t say there’s much here you haven’t seen in other roguelikes, but I can say it’s usually not presented in such an inviting way.
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Nongünz isn’t a remarkable platformer but it’s a remarkable experience, one that commands your attention and demands your investment to get anything of substance from.
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It’s ultimately a chill game and a terribly fun one at that, especially since you can play it exactly how you want.
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Dead Cells has set a new gold standard for the genre, one that will be tough to match as it continues to draw players in with its gratifying action and wealth of secrets.
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It’s a challenge to master but not hard to find the fun in, especially once you start blasting away with heavy ordnance.
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It’s a little harder to hang with than most roguelikes you’ll find on Steam now, but the unique elements stand out more than enough to make it worth it.
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