Review: Rollers of the Realm
Rollers of the Realm does a fine job of executing its premise and making it a rollicking good time, it’s just not terribly ambitious about any of it.
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Rollers of the Realm does a fine job of executing its premise and making it a rollicking good time, it’s just not terribly ambitious about any of it.
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Satellite Reign gets so many things right, it makes the one thing it gets wrong all the more painful.
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Pillars of Eternity takes effort to get the most out of, and may be a tough sell to those more comfortable with modern RPGs, but these rough edges hide a true gem of a tale within.
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The solid mechanics and vast content makes N++ not just the definitive entry in the N series but one of the definitive challenge platformers in the genre.
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Rise of the Tomb Raider is a rich offering, both visually and mechanically stunning in a way that few games can match.
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I expected a bit of spectacle here but what I got far surpassed my expectations, both in enjoyment and intensity.
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SkyDrift stands as a monument to a great idea, a great evolution of arcade racing, that’s simply been left behind and forgotten.
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Mathing out skill checks isn’t going to be compelling gameplay for everyone but the detailed story and narrative branches do a lot to make it appealing.
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One Way Heroics starts out with a bold gimmick and builds it into a vast and entertaining experience, one that gets deep hooks into you once you learn how it all works.
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