Review: RAD
There is fun to be had here, but you have to be lucky to find it, and most players aren’t going to want to sit through half a dozen bad runs for the one good one.
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There is fun to be had here, but you have to be lucky to find it, and most players aren’t going to want to sit through half a dozen bad runs for the one good one.
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Everything Deadlight does well is hamstrung in some way, and the flaws only get more apparent the further into the game you go.
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We all need moments of simple pleasure, something uplifting or innocent, and this is precisely that kind of game.
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For what it does, Tusker’s Number Adventure does it well and with enough novelty to stand out from the crowd.
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West of Loathing looks every bit the part of a silly comedy RPG, but gets there by way of incredibly good writing and a nearly perfect sense of humor that will never stop entertaining.
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I enjoy a good text adventure but Open Sorcery does so much more with the format than I’m accustomed to, despite being such a compact experience.
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I can tell a lot of love went into the presentation of Vambrace, but not enough went into its gameplay designs.
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In the end it’s every bit the great adventure the original was with a vastly different feel, and it stands as proof that these developers have mastered the art of creating compelling experiences.
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It’s a world of uplifting quests, fascinating mysteries, and beautiful scenery that you can capture to progress.
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