Review: External Visions
The core themes are not as fleshed out as they need to be, and the core gameplay has serious deficiencies that make it hard to stick with.
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The core themes are not as fleshed out as they need to be, and the core gameplay has serious deficiencies that make it hard to stick with.
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With a little more polish Catmaze could honestly be an all-time great, but as it stands it’s still a fine entry in the magical end of the genre.
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Sundered is something special, a metroidvania that goes its own way on a lot of designs, and props it all up with truly incredible art and animation.
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Momodora does the job with flourish and style, challenging you with deadly bosses and leaving plenty to find as you explore.
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Timespinner ends up being a classic Castlevania with a dash of modern worldbuilding, and in the end that’s perfectly fine with me.
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The beauty of The Messenger is that there’s not a single part of the design that wasn’t thoroughly polished and made as engaging as possible.
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For times when you just want to shoot ghosts and hug kitties, I think we can all appreciate rough little gems like this.
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It’s a great way to spend an afternoon reliving the halcyon days of handhelds, just be prepared to struggle with it like you did in those days, too.
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The nigh infinite worlds to explore of Knytt Stories are a testament to the heights that user-created content can reach.
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