Review: Shank 2
Too many opportunities for improvements are missed here, leaving us with a sequel that feels less developed and less consequential than the game that spawned it.
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Too many opportunities for improvements are missed here, leaving us with a sequel that feels less developed and less consequential than the game that spawned it.
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If they had somehow preserved the quality of that first golden episode this could be one for the ages, but as it stands the game would have been all the better without anything added.
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You can absolutely find deeper, more interesting platformers than this but it does offer a little more than the absolute baseline experience, and I think that earns it a pass.
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Nongünz isn’t a remarkable platformer but it’s a remarkable experience, one that commands your attention and demands your investment to get anything of substance from.
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Dead Cells has set a new gold standard for the genre, one that will be tough to match as it continues to draw players in with its gratifying action and wealth of secrets.
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The solid mechanics and vast content makes N++ not just the definitive entry in the N series but one of the definitive challenge platformers in the genre.
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Rare is the game that makes the failures as satisfying as the successes, but Spelunky does it with reckless abandon.
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The learning curve may be steep, but the view from the top is well worth the effort.
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Langoth offers only a jumbled, ugly world full of unexplained gewgaws to collect on your way to somewhere else.
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