Review: Diorama Dungeoncrawl
A little more meat on its bones would have made Diorama Dungeoncrawl a quality adventure, but it’s about as skeletal as one of its filler skeleton foes.
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A little more meat on its bones would have made Diorama Dungeoncrawl a quality adventure, but it’s about as skeletal as one of its filler skeleton foes.
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Everything Deadlight does well is hamstrung in some way, and the flaws only get more apparent the further into the game you go.
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In the end, HARDCORE MECHA might not be the most compelling platformer but it’s a very solid giant robot game, something that doesn’t come around often.
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It’s a clever, complex concept that the game does a fine job of easing you into, and is only hurt by the age and controls the game is saddled with.
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From the cutesy characters to the clever chambers, it’s an indie darling that does exactly what it needs to satisfy.
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I’m not often this impressed with a game, but The MISSING has something meaningful and important to say, fully supported by its gameplay conventions.
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It is, by its very nature, an uneven offering, but one that’s varied and creative enough that you’re likely to find something that really clicks with you.
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You don’t even need to love Mario to appreciate all the potential here, but fans of classic platforming adventures can’t afford to miss this.
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The truth is that I love Bloodstained, I love the exploration and combat and details, but there are definite flaws that keep it from topping my lists.
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