Review: Slender: The Arrival
For a monster so celebrated and storied, Slender: The Arrival fails to make Slenderman interesting, frightening, or much of a presence at all.
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For a monster so celebrated and storied, Slender: The Arrival fails to make Slenderman interesting, frightening, or much of a presence at all.
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With thin, repeated puzzles and obnoxious jumpscares, Firewood barely passes the bar for a competent horror adventure.
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Blameless nails that key feature of horror, the threatening environment, and builds a tight and engaging tale atop this solid foundation.
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CAYNE is an amateur attempt at shock and gore wrapped up in expert aesthetics, but nothing can save this title from humiliating itself.
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I can’t say there’s anything super compelling about Disturbed but I enjoyed my time with it, and always looked forward to new deaths on the horizon.
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Coma: Mortuary might be the king of vapid walking sims, a game so bereft of substance that it could be mistaken for a screensaver with button prompts.
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It’s a brilliant, terrifying, heartbreaking game that succeeds at everything it sets out to do, and deserves major recognition for it.
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IMSCARED understands horror, understands what makes people look over their shoulder in the real world, and builds itself around those notions to terrifying effect.
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Yomawari features some quality weird horror from Japan in a dark, colorful world to explore, and that’s plenty to keep me poking around.
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