Review: CONCLUSE
As a proof-of-concept it works well enough, but you’ll probably be left wanting even if you get through its rough patches.
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As a proof-of-concept it works well enough, but you’ll probably be left wanting even if you get through its rough patches.
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This isn’t the most ambitious or even unique horror title on Steam, but it’s one of the few that succeed on the psychological horror track.
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Your time here will only reveal a story loaded with tired twists and ridiculous turns, thoroughly destroying whatever atmosphere the visuals have worked so hard to build.
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You’ll need to calibrate your expectations for this one, and once you do I guarantee one of the more creative and clever horror adventures in recent memory.
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Rise of Insanity captures little of the horror magic, opting to string together brief snippets of story between bland setpieces and meandering note-searches.
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It’s a huge shame, given the glimpses of genius here, but EW/WE can’t maintain that genius at all.
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For a monster so celebrated and storied, Slender: The Arrival fails to make Slenderman interesting, frightening, or much of a presence at all.
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Coma: Mortuary might be the king of vapid walking sims, a game so bereft of substance that it could be mistaken for a screensaver with button prompts.
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Holy Mountains of Flesh is an appropriate end to the Doorways saga, another attempt at atmospheric horror that never really gets fleshed out.
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