Mini-Review Roundup #5
This week we’re breaking down Nautical Life, Pilam Sky, Deadly Traps, Up and Down, and The Balcony.
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This week we’re breaking down Nautical Life, Pilam Sky, Deadly Traps, Up and Down, and The Balcony.
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Don’t come for the climbing or collecting, come for the chance to explore a lovely, peaceful world that should have died but found a way to avoid oblivion.
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This is one of the rare times that the atmosphere of a hidden object game really meshes with the quality and presentation, making the most of its B-horror origins to engage and delight.
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It’s a story worth experiencing, even if it’s not the one you’re expecting and suffers a bit in the telling itself.
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Borderlands could be given a pass back when it was the only real ARPG/FPS around, but now that it isn’t its flaws just run too deep.
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Drox Operative accomplishes something incredible by combining two genres and reaching remarkable quality with both.
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It’s hard to recommend Depths of Peril without some large caveats, but the concept is so unique I’d say it’s worth experiencing.
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I hate to say it, but in the end Megamagic is all style and no substance.
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Sacred 2 makes me realize there’s huge potential for open-world ARPGs, and luckily it fulfills plenty of that potential on its own.
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