Review: Far Cry 4

It is perhaps one of the most faithful sequels I have ever seen, refining and expanding on the mechanics of its predecessor while repeating nearly all of the same mistakes found elsewhere in the design.
Read moreIt is perhaps one of the most faithful sequels I have ever seen, refining and expanding on the mechanics of its predecessor while repeating nearly all of the same mistakes found elsewhere in the design.
Read moreRAGE ended up being a hodge-podge of styles and systems that would work well enough for your average release, but feels like a low point in the id saga.
Read moreIt’s funny that it took Crysis four iterations to land on an ideal balance, but I’d be lying if I said this one wasn’t my favorite now.
Read moreThe end result of the creative world-building and solid gunplay feels situated between classic DOOM and Anodyne, and that’s a space I’m very happy to see occupied.
Read moreOverload is the Descent revival we didn’t know we wanted, still a little stuck in the past but flashy and fun enough to make a solid shooter.
Read moreI wouldn’t really call Medal of Honor a bad game, just one that I and the rest of the world have very conspicuously moved on from.
Read moreIf you’re the kind of person that values story at all or enjoyed Elizabeth’s character in Infinite, this is not the experience you’re looking for.
Read moreShadow Warrior is an excellent revival of the franchise, chiefly because it ratchets up the action to 11 and wraps it in a fantastically entertaining tale of badassery.
Read moreTotally Accurate Battlegrounds succeeds on two totally different levels, being both a hilarious parody of the genre and a pretty decent attempt at it all at once.
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