Review: Sunless Skies
Sunless Skies is indeed a huge step forward from the gameplay of Sunless Sea, but I can’t help but feel that something in the heart of it was left behind.
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Sunless Skies is indeed a huge step forward from the gameplay of Sunless Sea, but I can’t help but feel that something in the heart of it was left behind.
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This is a bitter pill to swallow, but it’s one of the few games to treat its themes with respect they deserve, and for that it deserves to be experienced if you’ve got the stomach for it.
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It’s not as polished or structured as more mainstream adventures, but The Padre has all the heart and humor needed to stand out as a fine indie title.
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Scanner Sombre is hard for me to recommend because of its missed potential and design oddities, but ultimately I’ll still say you should try it.
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Lust for Darkness tries to depict an entire plane of existence twisted by perverse pleasures, and a cult willing to sacrifice everything to join with the beings there, and fails at depicting either as anything frightful.
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Not many games have this strong a start in Early Access, and if they can bring the content up to the level of the presentation, this could easily breathe new life into the Chernobyl setting.
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Simple moments like opening a door or walking down a dark hallway are incredibly powerful here, because of how intense the atmosphere is and how good the game is at defying your expectations.
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REDO! captures the more thoughtful side of the end of the world, facing you with a lonely journey that feels as punishing as being the last human left.
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The Darkside Detective is the kind of game that’s perfect to brighten your spirits for quick bursts at a time.
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