Review: Trials of Fire
A long road remains for the content of Trials of Fire, but what’s there now is of great quality and offers plenty of fun and adventure.
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A long road remains for the content of Trials of Fire, but what’s there now is of great quality and offers plenty of fun and adventure.
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For everything that Soulblight does to be unique, the gameplay still turns into a repetitive slog.
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While Fate Hunters has the mechanics of deck building and combat down, some of the challenges and progression systems threaten to spoil what fun there is here.
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Pineapple Smash Crew is definitely entertaining, but there’s no telling how long it can hold your attention.
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It’s perhaps the only game I know of that marries classic roguelike conduct with free-wheeling action, and the result is wonderfully polished and engaging, if quite challenging.
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One More Dungeon isn’t something everyone should run out and get, but it’s a perfectly good FPS roguelike.
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Heavy Bullets needs more to keep me invested, plain and simple, and it’s just not there.
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The real draw here is immersing yourself in this completely insane world and learning how it all works, and dying a few dozen times while you do that isn’t the biggest ask.
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There’s the potential for frustration here, but it’s diffused by the gonzo presentation, charming pixel art, and raw thrills of grungy space combat.
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