Review: Don’t Starve
It’s a survival game that asks for a lot of patience and understanding, but it’s one of the few that really earn it, too.
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It’s a survival game that asks for a lot of patience and understanding, but it’s one of the few that really earn it, too.
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I’m having trouble thinking of a roguelike I’ve had less fun with than Bionic Dues, because there’s far too much frustration and wasted effort to dig through here.
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Easily one of the most unique roguelikes I’ve ever played, Coin Crypt not only forges forth with a bold new concept but constructs some brilliant strategy around it.
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Shattered Planet doesn’t aspire to much but does what it does well, and as long as you keep chasing the game’s secrets you’ll have a fine time with it.
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Sproggiwood hits all the right notes for a game that can relax or challenge, all while keeping a smile firmly affixed to your face.
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I wish I could like Starbound, I really do, because it’s gorgeous and charming and has so much to do, but it refuses to just let you enjoy any of it.
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Not many games have such a mastery of space and scale as this one, evoking fear or comfort from simple details in the shapes around you.
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Brigador is the perfect intersection of mech combat, dystopian themes, and technical gameplay, forming a title that really should be seen as a landmark in the genre.
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I’m not sure how many people are looking for a new coat of paint on their 20-year-old FPSes, but for anyone that is Super 3-D Noah’s Ark is a fun and surprisingly challenging spin on a classic genre.
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